01
Set Up Export
Choose the texture folder, naming prefix or export profile, and the PBR maps you want to create.
3ds Max Production Tool
Convert complicated shader setups into clean game-ready or render-ready PBR materials in one click.
Real workflow demo from setup to export and final material assignment.
Supports 3ds Max 2020+ with V-Ray 5/6/7 Corona Chaos 11 glTF Blender 4.0.
Latest update: Corona Physical and glTF support. 3Ds Max to Blender Bridge
Core capabilities built for fast and accurate PBR conversion.
Feature 01
Unlike traditional baking tied to a specific mesh, the script generates universal, seamless materials. You can tile them infinitely and reuse them across entirely different assets in any 3D engine.
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Feature Preview
One seamless PBR material for any object in the scene, replacing hundreds of heavy, unique textures.
Feature 02
Forget about rebuilding materials by hand. The script provides instant, mutual conversion between V-Ray, Corona, Autodesk Physical, and glTF, automatically reconstructing the entire structure of complex shaders on the fly.

Feature Preview
The script automatically rebuilds complex V-Ray materials into Corona Physical or glTF, instantly moving all textures into the correct slots.
Feature 03
Complete workflow automation: simply click the export button and choose your target folder. The script automatically exports the model, launches Blender, and instantly recreates the exact PBR material structure with all textures and custom tiling intact.
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Feature Preview
One click in 3ds Max — and your model is already open in Blender with fully configured materials and tiling.
Feature 04
The smart algorithm recursively scans multi-layered, heavily branched node networks. It compiles them pixel-by-pixel into clean, production-ready PBR maps (Base Color, Roughness, etc.) while verifying compatibility and preserving intricate tiling values.
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Feature Preview
The script automatically untangles complex procedural node networks and compresses them into clean PBR maps.
Feature 05
The built-in hardware module instantly calculates flawless PBR normal maps from height data. It automatically handles edge-wrapping, ensuring absolutely seamless texture stitching across all seams.
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Feature Preview
Instantly converts a standard grayscale Bump map into a perfect blue PBR Normal map.
Feature 06
Eliminate the tedious chore of manual file renaming. The script comes packed with ready-to-use suffix presets and an interactive cheat-sheet tailored to the strict requirements of Unreal Engine, TurboSquid, Cylindo, and Classic workflows.
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Feature Preview
Automatic suffix generation (_BaseColor, _Normal) tailored directly to Unreal Engine or TurboSquid requirements. .
Free Demo
$0
Full Version
$19
Convert your existing material into a clean PBR material in a few simple steps.
01
Choose the texture folder, naming prefix or export profile, and the PBR maps you want to create.
02
Select your existing complex material with multiple maps, or a material with no maps at all.
03
Choose the material you want to create: V-Ray, Physical, Corona Physical, or glTF Material.
04
Click Export All to generate the textures, then drag the new PBR material onto your object or into the Material Editor.
Common workflow questions about exporting and compatibility.
Yes, absolutely. PBR Generator can convert materials to any of the supported types: V-Ray Material, Physical Material, Corona Physical, or glTF Material. Don't worry — any material created with PBR Generator is supported for export. Simply assign the created material to your object, click Export to Blender, and select the folder containing your textures. The script will do everything for you automatically: it will open Blender, create and assign the material to the object, and connect all the necessary textures.
No. The script creates a new PBR material, leaving the original material unchanged. This allows you to safely experiment with different conversion options.
Yes, you can convert all supported materials between each other: V-Ray Material, Physical Material, Corona Physical, and glTF Material.
Yes, absolutely! Please send an email to 3dleonid@gmail.com with the subject line "PBR Generator YouTube Review". Don't forget to include a link to your channel in the email. We will get back to you as soon as possible and provide you with the full version of the script for your review.