3ds Max Production Tool

PBR Generator

Convert complicated shader setups into clean game-ready or render-ready PBR materials in one click.

before Messy Node Graph
after 1-Click PBR Material
После До

Watch The Script In Action

Real workflow demo from setup to export and final material assignment.

Supports 3ds Max 2020+ with V-Ray 5/6/7 Corona Chaos 11 glTF Blender 4.0.

Latest update: Corona Physical and glTF support. 3Ds Max to Blender Bridge

Features

Core capabilities built for fast and accurate PBR conversion.

Feature 01

Independent PBR Asset Generation Pipeline

Unlike traditional baking tied to a specific mesh, the script generates universal, seamless materials. You can tile them infinitely and reuse them across entirely different assets in any 3D engine.

One-Click PBR Automation preview

Feature Preview

Independent PBR Assets

One seamless PBR material for any object in the scene, replacing hundreds of heavy, unique textures.

Feature 02

Universal Cross-Render Converter

Forget about rebuilding materials by hand. The script provides instant, mutual conversion between V-Ray, Corona, Autodesk Physical, and glTF, automatically reconstructing the entire structure of complex shaders on the fly.

9-Channel Smart Analyzer preview

Feature Preview

Cross-Render Converter

The script automatically rebuilds complex V-Ray materials into Corona Physical or glTF, instantly moving all textures into the correct slots.

Feature 03

Instant Interactive Bridge to Blender

Complete workflow automation: simply click the export button and choose your target folder. The script automatically exports the model, launches Blender, and instantly recreates the exact PBR material structure with all textures and custom tiling intact.

Flawless Matrix Preservation preview

Feature Preview

Interactive Bridge to Blender

One click in 3ds Max — and your model is already open in Blender with fully configured materials and tiling.

Feature 04

Deep Recursive Shader Compilation

The smart algorithm recursively scans multi-layered, heavily branched node networks. It compiles them pixel-by-pixel into clean, production-ready PBR maps (Base Color, Roughness, etc.) while verifying compatibility and preserving intricate tiling values.

Deep Bitmap Extraction preview

Feature Preview

Recursive Shader Compilation

The script automatically untangles complex procedural node networks and compresses them into clean PBR maps.

Feature 05

High-Speed Sobel Normal Map Engine

The built-in hardware module instantly calculates flawless PBR normal maps from height data. It automatically handles edge-wrapping, ensuring absolutely seamless texture stitching across all seams.

Dual Shading Architecture preview

Feature Preview

Sobel Normal Map Engine

Instantly converts a standard grayscale Bump map into a perfect blue PBR Normal map.

Feature 06

Industry-Standard Naming Presets

Eliminate the tedious chore of manual file renaming. The script comes packed with ready-to-use suffix presets and an interactive cheat-sheet tailored to the strict requirements of Unreal Engine, TurboSquid, Cylindo, and Classic workflows.

Advanced Relief Generation preview

Feature Preview

Industry Naming Presets

Automatic suffix generation (_BaseColor, _Normal) tailored directly to Unreal Engine or TurboSquid requirements. .

Choose Your Version

Free Demo

$0

  • ✓ One-Click PBR Automation
  • ✓ 9-Channel Smart Analyzer
  • ✓ Matrix Preservation
  • ✓ Deep Bitmap Extraction
  • ✓ V-Ray + Physical Material Support
  • ✓ Normal Map Generation
  • ✓ Roughness Calibration
  • ✓ Live Texture Preview
  • ✓ Multiple Textures Export Formats
  • ✓ Limited to 512x512px baking resolution
Download Demo

Full Version

$19

  • ✓ One-Click PBR Automation
  • ✓ 11-Channel Smart Analyzer
  • ✓ Matrix Preservation
  • ✓ Deep Bitmap Extraction
  • ✓ V-Ray + Physical Material Support
  • ✓ Corona Physical Material Support
  • ✓ glTF Material Support
  • ✓ Normal Map Generation
  • ✓ Roughness Calibration
  • ✓ Live Texture Preview
  • ✓ Multiple Textures Export Formats
  • ✓ Bridge Export to Blender
  • ✓ Material-to-material conversion between supported types
  • ✓ Unlocks 1K / 2K / 4K baking resolutions
Buy Full Version

How It Works

Convert your existing material into a clean PBR material in a few simple steps.

01

Set Up Export

Choose the texture folder, naming prefix or export profile, and the PBR maps you want to create.

02

Select the Material

Select your existing complex material with multiple maps, or a material with no maps at all.

03

Choose the Material Type

Choose the material you want to create: V-Ray, Physical, Corona Physical, or glTF Material.

04

Export and Apply

Click Export All to generate the textures, then drag the new PBR material onto your object or into the Material Editor.

Questions

Common workflow questions about exporting and compatibility.

Is it true that after processing a model with PBR Generator, you can export it with its material from 3ds Max to Blender?

Yes, absolutely. PBR Generator can convert materials to any of the supported types: V-Ray Material, Physical Material, Corona Physical, or glTF Material. Don't worry — any material created with PBR Generator is supported for export. Simply assign the created material to your object, click Export to Blender, and select the folder containing your textures. The script will do everything for you automatically: it will open Blender, create and assign the material to the object, and connect all the necessary textures.

Does PBR Generator modify the original material?

No. The script creates a new PBR material, leaving the original material unchanged. This allows you to safely experiment with different conversion options.

Can I convert between different material types?

Yes, you can convert all supported materials between each other: V-Ray Material, Physical Material, Corona Physical, and glTF Material.

Do you provide free review copies of the product for YouTube creators and 3D bloggers?

Yes, absolutely! Please send an email to 3dleonid@gmail.com with the subject line "PBR Generator YouTube Review". Don't forget to include a link to your channel in the email. We will get back to you as soon as possible and provide you with the full version of the script for your review.

Ready to Speed Up Material Work?

Try the demo or unlock full production mode.